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Web gamification with problem simulators for teaching engineering

  • F. David de la Peña EstebanEmail author
  • Juan A. Lara Torralbo
  • David Lizcano Casas
  • María Concepción Burgos García
Article
  • 23 Downloads

Abstract

Problem-solving is one of the biggest challenges that students can find in an Engineering degree. Information and communication technologies are of great use in this regard, providing learners with tools that complement their study and facilitate skills acquisition. A good strategy to enhance student motivation towards problem-solving is to use engaging and interactive gamification techniques. To achieve this, we developed a web board game with six categories of problems for the Industrial Systems Optimization Techniques subject, which is part of the Industrial Organization Engineering curriculum at Madrid Open University. The game relies on case-study simulators for six categories of problems in such way that the cases presented to the students are always different. Students receive instant feedback about the accurateness of their response as well as the correct solution. The results of the experience, based on data obtained and surveys carried out, indicate that the board game is dynamic and motivational as well as academically encouraging.

Keywords

E-learning Gamification Interactive learning environments Mobile learning Problem solving Simulators 

Notes

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Copyright information

© Springer Science+Business Media, LLC, part of Springer Nature 2019

Authors and Affiliations

  1. 1.School of Technical Sciences and EngineeringMadrid Open University MOUCollado Villalba, MadridSpain
  2. 2.Faculty of Economics and BusinessMadrid Open University MOUCollado Villalba, MadridSpain

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