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3D interactive topology optimization on hand-held devices

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Abstract

This educational paper describes the implementation aspects, user interface design considerations and workflow potential of the recently published TopOpt 3D App. The app solves the standard minimum compliance problem in 3D and allows the user to change design settings interactively at any point in time during the optimization. Apart from its educational nature, the app may point towards future ways of performing industrial design. Instead of the usual geometrize, then model and optimize approach, the geometry now automatically adapts to the varying boundary and loading conditions. The app is freely available for iOS at Apple’s App Store and at http://www.topopt.dtu.dk/TopOpt3D for Windows and OSX.

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Notes

  1. 1.

    We define interactive update rates to be less than 10 seconds, which is about the limit for keeping the user’s attention (Nielsen 1993).

  2. 2.

    The best experience will be achieved using newer devices such as iPhone 5s and iPad Air.

  3. 3.

    On iOS and OSX we use the optimized BLAS and LAPACK bundled in the operating system and on Windows we use AMD’s core math library (AMD core math library 2014).

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Acknowledgments

The authors gratefully acknowledge the support from the Villum foundation through the NextTop project. The authors would also like to extend their gratitude to the members of the DTU-TopOpt group for their invaluable input on the design and testing of the TopOpt 3D App.

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Correspondence to Morten Nobel-Jørgensen.

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Nobel-Jørgensen, M., Aage, N., Nyman Christiansen, A. et al. 3D interactive topology optimization on hand-held devices. Struct Multidisc Optim 51, 1385–1391 (2015). https://doi.org/10.1007/s00158-014-1214-8

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Keywords

  • Interactive
  • Topology optimization
  • Smartphones
  • Tablets