Abstract
An end-to-end three dimensional (3D) content delivery system must be able to make use of a range of different sources and types of 3D content, and be able to deliver high quality images through any of a number of stereoscopic 3D display technologies. This chapter looks at 3D picture formats for storage and transmission and how these map to current and future display devices and content sources. In addition, connectivity and standardization issues in end-to-end 3D display applications are considered.
Abbreviations
- 2D:
-
Two dimensional
- 3D:
-
Three dimensional
- API:
-
Application programming interface
- AVC:
-
Advanced video coding
- DIBR:
-
Depth image based rendering
- DMD:
-
Digital micro-mirror device
- DVB:
-
Digital video broadcasting
- DVI:
-
Digital visual interface
- E-DDC:
-
Enhanced data display channel
- HD:
-
High definition (television program material)
- HDMI:
-
High-definition multimedia interface
- ITU:
-
International telecommunication union
- LC:
-
Liquid crystal
- LCD:
-
Liquid crystal display
- MVC:
-
Multiview video coding
- SD:
-
Standard definition (television program material)
- SDI:
-
Serial digital interface
- SMPTE:
-
Society of motion picture and television engineers
Further Reading
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Forman, M.C. (2015). Addressing Stereoscopic 3D Displays. In: Chen, J., Cranton, W., Fihn, M. (eds) Handbook of Visual Display Technology. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35947-7_111-2
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DOI: https://doi.org/10.1007/978-3-642-35947-7_111-2
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