Abstract
Machine learning employs software tools from advanced analytics that use statistical algorithms to find patterns in datasets. Cybersecurity is defined as a set of processes, human behavior, and related systems that help safeguard and protect resources against cyber threats. Serious games represent a genre associated with educational value locating the focus on skill practice and entertainment value during exposure, such as strategic planning and understanding complex phenomena. Machine learning and serious gaming can develop automated teaching aids for improving the training of professionals. Serious games can provide an interactive environment where users learn and practice cybersecurity concepts through the game.
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Hung, P.C.K., Kanev, K., Mimura, H. (2021). Machine Learning and Serious Game for Cybersecurity. In: Phung, D., Webb, G.I., Sammut, C. (eds) Encyclopedia of Machine Learning and Data Science. Springer, New York, NY. https://doi.org/10.1007/978-1-4899-7502-7_993-1
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DOI: https://doi.org/10.1007/978-1-4899-7502-7_993-1
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