Abstract
Scene modeling has represented one of the most fundamental problems of computer vision since its birth, four decades ago. Despite this, until not long ago, scene modeling was more of an exploratory field with very limited applications. Recent advances in both hardware and algorithms, however, have increased the popularity of scene modeling within the scientific community. Applications of this field have become part of our everyday lives. Google Earth, for example, allows anyone with a computer and an Internet connection to take an instant virtual trip to any place on Earth.
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© 2013 Springer-Verlag Berlin Heidelberg
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Nicosevici, T., Garcia, R. (2013). Literature Review. In: Efficient 3D Scene Modeling and Mosaicing. Springer Tracts in Advanced Robotics, vol 87. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36418-1_2
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DOI: https://doi.org/10.1007/978-3-642-36418-1_2
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-36417-4
Online ISBN: 978-3-642-36418-1
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