Abstract
Usability plays an important role to satisfy users’ needs. There are many recommendations in the HCI literature on how to improve software usability. Our research focuses on such recommendations that affect the system architecture rather than just the interface. However, improving software usability in aspects that affect architecture increases the analyst’s workload and development complexity. This paper proposes a solution based on model-driven development. We propose representing functional usability mechanisms abstractly by means of conceptual primitives. The analyst will use these primitives to incorporate functional usability features at the early stages of the development process. Following the model-driven development paradigm, these features are then automatically transformed into subsequent steps of development, a practice that is hidden from the analyst.
This work has been developed with the support of, MICINN (TIN2011-23216, PROS-Req TIN2010-19130-C02-02), GVA (ORCA PROMETEO/2009/015), and co-financed with ERDF. We also acknowledge the support of the ITEA2 Call 3 UsiXML (20080026) and financed by the MITYC under the project TSI-020400-2011-20 .
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Panach Navarrete, J.I., Juristo Juzgado, N., Pastor, Ó. (2012). Introducing Usability in a Conceptual Modeling-Based Software Development Process. In: Atzeni, P., Cheung, D., Ram, S. (eds) Conceptual Modeling. ER 2012. Lecture Notes in Computer Science, vol 7532. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34002-4_41
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DOI: https://doi.org/10.1007/978-3-642-34002-4_41
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