Abstract
I developed my first model of interaction based on the triune brain while working on smart homes in Austria. In this chapter I’ll talk a bit about how I based my minor contributions to the Casa Vecchia project on a century-old British nonsense poem, and I’ll also tell you a bit about our findings regarding intuitive multimodal interaction.
We’ll close this chapter with a look at the research project I ran in Portugal, and our attempts to apply ABC and the BRAINS model of interaction to the design of smart ringtones for smartphones.
Let’s start the chapter with a discussion about a black box, and the story of how my colleagues, my students, and I filled it with a series of apps based on a 50-year old communications failsafe from the early days of satellite networks.
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Brown, J.N.A. (2016). Applying Anthropology-Based Computing. In: Anthropology-Based Computing. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-24421-1_11
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DOI: https://doi.org/10.1007/978-3-319-24421-1_11
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