Abstract
Interactive computer systems are built in order to help people achieve some goals as efficiently as possible. Users at work have tasks to perform, and the systems they use should support these extensively and appropriately. This chapter establishes a context for discussing the quality of interactive systems.
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© 1996 Springer Science+Business Media Dordrecht
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Gram, C., Cockton, G. (1996). The Context of Interactive Systems Development. In: Gram, C., Cockton, G. (eds) Design Principles for Interactive Software. IFIP — The International Federation for Information Processing. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-34912-1_1
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DOI: https://doi.org/10.1007/978-0-387-34912-1_1
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4757-4944-1
Online ISBN: 978-0-387-34912-1
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