Abstract
Personalized systems are gaining popularity in various mobile scenarios. In this work, we take on the challenges associated with the automotive domain and present a user-adaptive graphical renderer. By supporting a strictly model-based development processes, we meet the rigid requirements of the industry. The proposed architecture is based on the UIML standard and a novel rule-based adaptation framework.
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Feld, M., Meixner, G., Mahr, A., Seissler, M., Kalyanasundaram, B. (2013). Generating a Personalized UI for the Car: A User-Adaptive Rendering Architecture. In: Carberry, S., Weibelzahl, S., Micarelli, A., Semeraro, G. (eds) User Modeling, Adaptation, and Personalization. UMAP 2013. Lecture Notes in Computer Science, vol 7899. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-38844-6_34
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DOI: https://doi.org/10.1007/978-3-642-38844-6_34
Publisher Name: Springer, Berlin, Heidelberg
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